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Games Development Manager

ITech.Work profiles Games Development Manager as a technology role, separating compensation signals by seniority, company, geography and the technical context behind the work.

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Full role description

Games Development Manager in IT teams

ITech original brief

A Games Development Manager is a leadership role responsible for overseeing the entire lifecycle of video game development, from concept to launch and beyond. This role sits at the intersection of creative vision, technical execution, and business strategy, ensuring that game projects are delivered on time, within budget, and to the highest quality standards. The manager coordinates cross-functional teams of designers, programmers, artists, sound engineers, and QA testers, fostering collaboration and resolving conflicts to maintain a productive workflow. They define project milestones, allocate resources, and implement agile or hybrid methodologies tailored to game development, such as Scrum or Kanban. Budget management is a core responsibility, including tracking costs for software licenses, hardware, outsourcing, and personnel. Risk management involves identifying technical, creative, and market risks early, and developing mitigation strategies. The Games Development Manager also liaises with publishers, marketing teams, and external stakeholders to align product vision with market demands. They stay current with industry trends, emerging technologies (e.g., VR/AR, cloud gaming), and platform requirements (PC, console, mobile). Seniority signals include experience shipping multiple titles, managing large teams (20+), and handling AAA or live-service games. Remote compatibility is medium; while many tasks can be done remotely, on-site presence is often needed for key creative sessions, playtesting, and hardware-dependent work. Salary drivers include studio reputation, project budget, location, and the manager's track record of successful launches. Common stack signals include proficiency with Unity, Unreal Engine, JIRA, Perforce, Git, and project management tools like Microsoft Project or Trello. Certifications such as PMP, Certified ScrumMaster, or PRINCE2 are valued but not always required. This role is ideal for experienced game developers who have transitioned from technical or creative roles into management, combining deep game knowledge with strong leadership and organizational skills.

What this IT role covers

Games Development Manager sits in software development management inside the ITech.Work technology catalog. The page focuses on practical market signals: the tools people use, the environments they work in, and how pay changes by seniority and location.

Technical signals

Project Management Agile Methodologies Game Design Principles Budget Management Risk Management Quality Assurance Software Development Lifecycle JIRA

Also searched as

Video Game Development Manager Game Production Manager Game Studio Manager Head of Game Development

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Compensation breakdown

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Monthly gross

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Skills and delivery environment

Hard skills

Project Management Agile Methodologies Game Design Principles Budget Management Risk Management Quality Assurance Software Development Lifecycle

Tools

JIRA Trello Unity Unreal Engine Microsoft Project Git Perforce Confluence

Certifications

PMP Certified ScrumMaster PRINCE2

Soft skills

Leadership Communication Problem Solving Team Collaboration Decision Making Time Management

Operating context

Seniority markers

Junior Mid Senior

Industries

Video Game Development Entertainment Software Publishing

Work modes

On-site Hybrid Remote

Remote fit

Medium

How ITech.Work reads this data

IT-only catalog

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Adjacent IT roles

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